Notre Dame London: Fischer Hall Library

Games : (Record no. 14499)

MARC details
000 -LEADER
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001 - CONTROL NUMBER
control field 21303152
003 - CONTROL NUMBER IDENTIFIER
control field InNd
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20220524123955.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION
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007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
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008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 190813s2020 nyu ob 001 0 eng
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2019035273
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780190052119
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780190052102
Qualifying information (epub)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780190052096
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Cancelled/invalid ISBN 9780190052089
Qualifying information (hardback)
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Language of cataloging eng
Transcribing agency DLC
Description conventions rda
042 ## - AUTHENTICATION CODE
Authentication code pcc
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number GV1201.37
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 793.01
Edition number 23
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Nguyen, C. Thi,
Relator term author.
245 10 - TITLE STATEMENT
Title Games :
Remainder of title agency as art /
Statement of responsibility, etc C. Thi Nguyen.
263 ## - PROJECTED PUBLICATION DATE
Projected publication date 2004
300 ## - PHYSICAL DESCRIPTION
Extent 244 pages
490 0# - SERIES STATEMENT
Series statement Thinking art
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references and index.
520 ## - SUMMARY, ETC.
Summary, etc "Games are a unique art form. The game designer doesn't just create a world; they create who you will be in that world. They tell you what abilities to use and what goals to take on. In other words, they specify a form of agency. Games work in the medium of agency. And to play them, we take on alternate agencies and submerge ourselves in them. What can we learn about our own rationality and agency, from thinking about games? We learn that we have a considerable degree of fluidity with our agency. First, we have the capacity for a peculiar sort of motivational inversion. For some of us, winning is not the point. We take on an interest in winning temporarily, so that we can play the game. Thus, we are capable of taking on temporary and disposable ends. We can submerge ourselves in alternate agencies, letting them dominate our consciousness, and then dropping them the moment the game is over. Games are, then, a way of recording forms of agency, of encoding them in artifacts. Our games are a library of agencies. And exploring that library can help us develop our own agency and autonomy. But this technology can also be used for art. Games can sculpt our practical activity, for the sake of the beauty of our own actions. Games are part of a crucial, but overlooked category of art - the process arts. These are the arts which evoke an activity, and then ask you to appreciate your own activity. And games are a special place where we can foster beautiful experiences of our own activity. Because our struggles, in games, can be designed to fit our capacities. Games can present a harmonious world, where our abilities fit the task, and where we pursue obvious goals and act under clear values. Games are a kind of existential balm against the difficult and exhausting value clarity of the world. But this presents a special danger. Games can be a fantasy of value clarity. And when that fantasy leaks out into the world, we can be tempted to oversimplify our enduring values. Then, the pleasures of games can seduce us away from our autonomy, and reduce our agency."--
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Games
General subdivision Psychological aspects.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Agent (Philosophy)
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Print version:
Main entry heading Nguyen, C. Thi.
Title Games
Place, publisher, and date of publication New York, NY : Oxford University Press, 2020.
International Standard Book Number 9780190052089
Record control number (DLC) 2019035272
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN)
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942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Library of Congress Classification
Koha item type Book-Circulating
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Home library Current library Shelving location Date acquired Source of acquisition Cost, normal purchase price Full call number Barcode Date last seen Cost, replacement price Price effective from Koha item type
    Library of Congress Classification     Fischer Hall Library Fischer Hall Library Main shelves 2022-05-23 1 0.00 GV1201.37 N48 2020 B014544 2022-05-23 25.49 2022-05-23 Book-Circulating